There’s this idea—old, almost cliché at this point—that if you want something bad enough, you can make it real.
Most people nod at that and move on.
But actually doing it?
That’s where things get ugly.
This week, I’m coming off finishing the second issue of FUGGLY, pushing toward a 52-episode webcomic structure, juggling formats (web, Instagram, print), and trying to build something that actually lasts. Not just a post. Not just a moment. A body of work.
And here’s the truth nobody likes to say:
It’s slow.
It’s messy.
It doesn’t care about your schedule.
Some days it’s two full pages before work.
Some days it’s one panel squeezed into a chaotic life.
Some days it’s nothing—and you’ve got to live with that and get back on it anyway.
That’s the real difference.
Some talent. Some tools. Some AI.
Consistency. Will. Showing up.
We live in a moment where everything is supposed to be instant—press a button, get a result. And yeah, tools exist. I even use some of them. Backgrounds, textures, small assists. But the core? The storytelling? The grind?
That still belongs to you.
And there’s something uncomfortable about that.
Because it means there’s no excuse.
In this episode, I talk about:
Building a comic system that actually works week to week
The reality of making art while working, studying, and living life
Why the “panel a day” mindset might be the only thing that saves your projects
The loneliness of creating without a crew—and how to push through it
And why willing it matters more than any shortcut ever will
By the time you stack enough pages, enough issues, enough projects… You start to see it.
Not just the work.
The proof.
That you can actually build something out of nothing.
So if you’re stuck, waiting, thinking about making something—
Stop thinking.
Start small.
Do one thing.
Then do it again tomorrow.
And maybe, just maybe…
It won’t be a dream anymore.
Want to own the FIST piece itself? Go to https://fwacata.bigcartel.com/product/mm-44-if-you-will-it-physical-art-piece and get it yourself!













