FUGLY #2 BEGINS — AND THINGS ARE ABOUT TO GET LOUD
So… we made it to Issue #2 of FUGLY!
Considering Issue #1 ended on a bit of a cliffhanger, now we get to start pulling on some of those threads—and making the world considerably bigger and weirder.
The crazy part? FUGLY is already mapped out through Issue #5.
At the current weekly pace, that’s roughly two years of story sitting ahead of us.
Not bad!
…assuming I don’t collapse into a pile of ink, coffee, and unresolved deadlines before then.
WHY A WEEKLY COMIC?
The experiment behind FUGLY has always been pretty simple: Can I make a weekly comic economically, consistently, and still make the damn thing look and feel like a COMIC?
I’ve been screwing around with webcomics in one form or another for more than 20 years. I’ve always loved the basic idea of having comics right there in your hand, ready to read anywhere.
And phones finally make that possible in a way that doesn’t feel like you’re trying to read a comic through a keyhole.
But I’ve also wanted to find my own space within webcomics.
There’s a ton of manga-influenced work out there, and there’s absolutely nothing wrong with manga—but I don’t want everything to look, read, or move the same way. Meanwhile, traditional American comics still seem weirdly reluctant to really embrace the vertical, phone-first webcomic format.
So FUGLY is my attempt to crash those two worlds into each other.
I want the immediacy and accessibility of a modern webcomic, but with the visual language, pacing, big sound effects, ugly faces, heavy blacks, weird characters, and sequential storytelling I love about American comics.
I’m still figuring it out.
That’s half the fun.
Every episode teaches me something about what works on the phone, what doesn’t, how much information I can cram into a panel, when to let something breathe, and when to just have somebody get punched through some shit.
AND NOW… LOCURA.
Issue #2 also introduces a new Anomaly:
LOCURA.
Coming out of Miami, Florida, Locura has the ability to absorb sound and convert it into physical power.
The louder her surroundings become, the stronger, faster, and more agile she gets.







Think about that for a second.
Now think about putting her in a room full of superheroes.
Now think about how much superheroes TALK.
Yeah.
We’re going to have some fun with this.
You’ll start seeing the sound effects themselves become part of how the action works visually as Issue #2 unfolds, while we dive into this weird, swinging social circle of superheroes, Anomalies, assholes, professionals, and people talking mad shit about each other.
Because even when people can fly, lift cars, and absorb sound…
people are still people.
And people LOVE gossip.
AND THERE’S MORE COMING
I’m also working on a bonus pages for FUGLY #1, which I’m hoping to have finished by the end of September.
And that’s happening alongside the pile of other comics currently crawling across my drawing table, including MEATHOOK #1, REZ #2, and more FWACATA madness I want to get into your hands.
So stick around.
Read FUGLY.
Share it with somebody who likes strange superhero comics.
And if you’ve been following since Episode #1, thank you. Seriously.
Issue #1 was proving I could do this.
Issue #2 is where we start finding out what FUGLY can really become.
YOU OWE.
YOU PAY.
LET’S GET UGLY.




